Trial Run Debrief
Overview
Teaching: 60 min
Exercises: 0 minQuestions
What did I learn about my lesson?
What will I do differently next time I teach?
What will I change in my lesson material before I next teach it?
What will I do differently when developing the rest of my lesson?
What do I need help with?
How did backwards design help me with this trial run?
Objectives
Identify three things that worked well in their episode.
Identify three things that could be improved in their episode.
Track problems with their lesson and potential improvements as issues on their repository.
Reading List
- The discussion prompts below.
Discussion Prompts
- How successful was your trial run? Consider this both from the perspective of the learners - how successfully do you think they learned the skills you were aiming to teach? - and your own - how helpful was the trial run as an exercise in gathering feedback about the ongoing development of your lesson?
- What worked well about the material you have developed?
- What needs changing before next time? Consider what needs changing about both the lesson and your approach to teaching it.
- How well did you estimate how long the episode(s) would take to teach?
- What do you need help with to improve your lesson?
- Now that you have followed the process of backwards design from first steps to teaching the new lesson for the first time
- what are some benefits of the backwards design approach to lesson development?
- what are some of the disadvantages?
- What do you wish you had known - or that you had been told - when you began developing this lesson?
Homework Tasks
Note for groups of participants collaborating on a single lesson: ALL: a task to be done by all collaborators on a lesson; ONE: a task to be done by only one participant per lesson, ideally after discussion with their collaborators.
- (ALL) Create more issues on your lesson repository, as a way to keep track of outstanding tasks and improvements that could be made.
- (ALL) Read Section A.3 (Using GitHub Issue Labels) of CDH Appendix A: The Carpentries Incubator.
- (ONE) Add
help-wanted
andgood-first-issue
labels to the issues on your repository as appropriate.- (Optionally, ONE) ask the Curriculum Community Developer to include your lesson in the listing on the Help Wanted page of The Carpentries website.
- (ALL) Read Chapter 6: Community Development Roles and Chapter 7: Lesson Life Cycle of the Curriculum Development Handbook.
- (ALL) Open at least one Pull Request to fix an issue on another lesson repository in The Carpentries Incubator.
Key Points
Key points will be defined during discussion.